Independent game studio · Warsaw

The player is the spark.

We create distinctive, polished games with the player at the centre.

Ostoya emblem: four forms surrounding an amber spark

Build worlds around the people who play them.

Every decision begins with clarity, feeling, challenge, and respect for the player’s time.

01

Player at the centre.

We design around curiosity, clarity, and respect for the player’s time.

02

Worlds built around them.

Every game deserves its own identity, systems, and point of view.

03

Craft in service of play.

Visuals, sound, and interaction exist to make the experience feel better—not to get in its way.

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